Royal Enfield

Assisting a renowned motorcycle company in engaging with its riders better.

00

problem

Royal Enfield wanted to deepen engagement with riders and enhance its mobile app experience. The live app’s existing design constraints and integration with new and legacy hardware made adding new features complex. Riders expected real-time connectivity, customised experiences, and seamless interactions, yet the challenge was designing these capabilities without disrupting existing user behaviours or the established app ecosystem. Balancing business goals, hardware limitations, and a consistent UX created a delicate design challenge.

solution

I designed the ‘Connected Motorcycle’ and ‘Configurator’ features in the product. This gave riders real-time bike data, ride tracking and analysis, maintenance reminders, and safety tools while keeping the experience intuitive and visually consistent. The designs were carefully aligned with both existing app patterns and the hardware ecosystem, ensuring new functionalities felt seamless for users. I explored multiple UI directions, iterated based on stakeholder feedback and engineering feasibility, and finalised a scalable design system that could support future updates and enhancements.

Royal Enfield had a successful iOS and Android app with over 1M downloads, but the brand sought to expand its mobile offering by introducing connected and customisation features. My responsibility was to design these features in a way that integrated smoothly with the existing app while enhancing the user experience for riders. Working under UI constraints and coordinating with multiple teams, I focused on ensuring clarity, consistency, and usability throughout the process.

To develop the features, I conducted co-design sessions with stakeholders, gathered and synthesised requirements, and mapped revised information architecture. Using this understanding, I created user flows and wireframes that made complex interactions more accessible and facilitated meaningful feedback from both design and non-design stakeholders. Benchmarking similar products in the market also informed feature decisions and highlighted opportunities to refine our approach.

Once the wireframes and flows were finalised, I explored multiple UI directions, evaluating each against stakeholder feedback, engineering feasibility, and scalability. The final design balanced these needs, incorporating refinements to achieve a polished, intuitive interface. During handoff, I worked closely with engineers and PMs to prioritise development tasks and ensure a smooth transition from design to build. While I wasn’t involved through launch, seeing the features live today validates the collaborative planning, research, and design that went into delivering these rider-focused experiences.

year

2021

year

2021

year

2021

year

2021

timeframe

6 months

timeframe

6 months

timeframe

6 months

timeframe

6 months

tools

Sketch, Adobe CC, Marvel, Figma, Principle

tools

Sketch, Adobe CC, Marvel, Figma, Principle

tools

Sketch, Adobe CC, Marvel, Figma, Principle

tools

Sketch, Adobe CC, Marvel, Figma, Principle

category

Product Design

category

Product Design

category

Product Design

category

Product Design

01

the final output of the 'Connected Motorcycle' feature
the final output of the 'Connected Motorcycle' feature
the final output of the 'Connected Motorcycle' feature
the final output of the 'Connected Motorcycle' feature

02

different explorations of what the dashboard could look like
different explorations of what the dashboard could look like
different explorations of what the dashboard could look like
different explorations of what the dashboard could look like

03

evolution of the chosen design direction
evolution of the chosen design direction
evolution of the chosen design direction
evolution of the chosen design direction

04

content modelling to ensure information was consumable by a user
content modelling to ensure information was consumable by a user
content modelling to ensure information was consumable by a user
content modelling to ensure information was consumable by a user

05

mapping out user journeys and screen flows
mapping out user journeys and screen flows
mapping out user journeys and screen flows
mapping out user journeys and screen flows

.say hello

i'm always open to new challenges. reach out to see how can we collaborate

.say hello

i'm always open to new challenges. reach out to see how can we collaborate

.say hello

i'm always open to new challenges. reach out to see how can we collaborate

.say hello

i'm always open to new challenges. reach out to see how can we collaborate

Janamejay Poddar

Janamejay Poddar

Janamejay Poddar

Janamejay Poddar